Andeus Designfor Reactv0.1
Foundations

Spacing and shape

Space comes in a short scale. Corners are small. Depth comes from hard offset shadows, like a moulded part.

Space

--space-00
--space-12px
--space-24px
--space-38px
--space-412px
--space-516px
--space-624px
--space-732px
--space-848px
--space-964px

Radius

--radius-00
--radius-12px
--radius-24px
--radius-36px
--radius-410px
--radius-round999px
--radius-controlvar(--radius-3)
--radius-windowvar(--radius-1)
--radius-screenvar(--radius-2)

Elevation

--shadow-control
--shadow-control-press
--shadow-inset
--shadow-screen
--shadow-bezel
--shadow-window
--shadow-float

Motion

TokenValue
--ease-detentcubic-bezier(.3,.7,.2,1)
--ease-outcubic-bezier(.2,.8,.2,1)
--dur-press70ms
--dur-quick140ms
--dur-move240ms
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